Game cinematography
January 27, 2007
Casey Muller

I just saw Children of Men. Incredible. I won't give anything away, go see it even if you didn't like Alfonso Cuaron's Y tu mama tambien

As I was watching the much-hyped (and genius) steadycam shots, I realized something- it felt like a videogame. That's the only place you see complex action shots that long with no cutting.

Games always borrow from films, so it's really cool to see so much effort going into a film doing something so easy to accomplish (and common) in a game engine.

Today's photographic nomination is in Landscape / Architecture:

previous entry:

The new rebooting